[Comp.Sci.Dept, Utrecht] Note from archiver<at>cs.uu.nl: This page is part of a big collection of Usenet postings, archived here for your convenience. For matters concerning the content of this page, please contact its author(s); use the source, if all else fails. For matters concerning the archive as a whole, please refer to the archive description or contact the archiver.

Subject: OpenGL Technical FAQ

This article was archived around: Wed, 1 Aug 2001 07:34:59 -0600

All FAQs in Directory: graphics/opengl
All FAQs posted in: comp.graphics.api.opengl, comp.graphics.algorithms, comp.graphics.misc
Source: Usenet Version

Disclaimer: Approval for *.answers is based on form, not content. Archive-name: graphics/opengl/technical Posting-Frequency: monthly Last-modified: 2001/03/08 URL: http://www.frii.com/~martz/oglfaq Maintainer: Paul Martz <paul_martz@hp.com>
An OpenGL FAQ is mirrored at two locations: http://www.opengl.org/developers/faqs/technical.html http://www.frii.com/~martz/oglfaq It answers several frequently asked questions that appear in the comp.graphics.api.opengl newsgroup. Please take a look before posting; you might find the answer you need. For information on changes, downloading as a single file, printing, and contributing to the FAQ, see "About the FAQ" (http://www.frii.com/~martz/oglfaq/about.htm). -- -Paul Martz (paul_martz@hp.com) Hewlett Packard TCD Personal Workstations Lab OpenGL FAQ: http://www.opengl.org/developers/faqs/technical.html http://www.frii.com/~martz/oglfaq